In today's digital age, live streaming has become an essential way to connect, share, and engage with audiences in real-time. Whether it's for broadcasting events, showcasing talents, or interacting with followers, the demand for live streaming apps is on the rise. In this blog, we'll explore how to develop a powerful live streaming app using the Flutter framework for the frontend, Firebase for backend services, and Mux for seamless video streaming.
Mux requires you to maintain a backend server to make the API calls securely. But today, we'll be using Firebase Cloud Functions for making those API calls, which prevents the hassle of maintaining a server, helping us to achieve a completely serverless architecture.
Before we dive into the development process, let's make sure your development environment is ready for action:
To get started using Mux, create an account at Mux Dashboard.
Mux simplifies video streaming by handling video upload, encoding, and delivery. It provides an API for uploading videos and retrieving playback URLs.
When you log in to Mux, it will take you to the Dashboard.
In order to use the Mux API, you will need to generate an API Access Token.
Fill in the details properly, and click on Generate Token.
The final app will have three main screens:
You will need a few dependencies for this app, head over to your pubspec.yaml file and add the following dependencies:
video_stream: ^0.0.1
camera_platform_interface: ^2.5.1
video_player: ^2.7.0
wakelock: ^0.6.1+2
firebase_core: ^2.15.1
cloud_functions: ^4.4.0
intl: ^0.17.0
font_awesome_flutter: ^9.2.0
permission_handler: ^9.2.0
Ensure that the following permission is present in your Android Manifest file, located in <project root>/android/app/src/main/AndroidManifest.xml:
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.CAMERA"/>
Change the minimum Android sdk version to 21 (or higher) in your android/app/build.gradle file.
minSdkVersion 21
4. Configure Cloud Functions
To start writing Cloud Functions, you'll need to install Firebase CLI. Follow the installation guide present on this page.
Writing Functions
First, you'll need to add two dependencies:
Navigate to the functions folder and run the following command to install these dependencies:
cd functions
npm i @mux/mux-node
npm i dotenv
This will add the dependencies to your package.json file.
Open the index.js file and import the required dependencies:
const Mux = require("@mux/mux-node");
const dotenv = require("dotenv");
To load the .env file, add the following:
dotenv.config();
Initialize the Video API using:
const {Video} = new Mux(
process.env.MUX_TOKEN_ID,
process.env.MUX_TOKEN_SECRET,
);
We'll add three functions:
Then deploy these firebase functions using:
firebase deploy
Install FlutterFire CLI using the following command:
dart pub global activate flutterfire_cli
To start configuring Firebase, run the following command from the root directory of your Flutter app:
flutterfire configure
Now, go back to your Flutter project and open the main.dart file. Add the following inside the main function (mark the main as async):
Create Mux Client:
Creating a serverless live streaming app using Flutter and Mux is a rewarding journey. Flutter simplifies the UI development, while Mux handles the complexity of video streaming and encoding. With the right design and functionality, you can build a compelling live-streaming app that caters to your target audience's needs. Remember to continuously improve your app based on user feedback and evolving technology trends. Happy streaming!
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